A blog about improv, movies, pop culture, and the gray areas in between them. We will scrape the paint off this B*tch's wall.
Monday, February 10, 2014
Ask Fors
Monday, December 30, 2013
Patience and Spontaneity
Monday, October 7, 2013
I Hate Improv Class
I signed up for classes no problem (though, to my surprise, almost the same price as a session of classes at the iO in Chicago, and only six weeks instead of eight), and as I was driving to the theater, I noted a distinct knot in my stomach. I was nervous. I was dreading going to class - I was honestly afraid of getting up on stage and making a damn fool out of myself. Now, I have never been afraid on stage. I have proudly stepped on to many stages and have been animals, people getting sexually molested, doing the sexual molestation, and inanimate objects (that are being used for sexual molestation). But this class, and as a matter of fact, every single class or workshop I have ever taken, I feel nervous right before the first one. I am constantly afraid that this class is the one where I will completely screw up, and no one will ever want to improvise with me ever again. And, I would argue that this nervous feeling has gotten worse the longer I've been doing improv.
While most people would say that after they've been doing it longer, they've gotten more comfortable because they're more experienced. For me though, I feel that the longer I've been doing improv, the less of an excuse for screwing up I have. When I took my first class at the iO in Chicago, I was bold as hell (probably too much, my teacher Andy had me rope it in a little bit) because at that point I could have screwed up, and just said: "Oh well, I've only done improv at college". Now though, if I screw up, people can only say: "I thought this guy did improv in Chicago!"
A failure on stage is almost always the result of no support, etc. But I can't fault new players for messing up. A flub now will definitely support the theory that I have no business doing this. As a result, I find myself working ten times as hard for everything, just to keep my head above water (it also doesn’t help that I’m a bit of a perfectionist, and I’ve only liked maybe 5% of all the improv I’ve ever done). I feel the need, the absolute life-ending need, to prove myself every time I’m around a new group, and especially a new teacher/coach. I hate improv class for the exact opposite reason that people take classes: wanting to prove that I’m good enough. I’m a student! Shouldn’t I feel comfortable enough to make mistakes in class?
Monday, June 3, 2013
Close Encounters of the Longform
Monday, May 13, 2013
Our Scenes are Our Children
Everybody wanted the scene to end, but we also distinctively wanted the scene to have just one more laugh to end on. I was the one in charge of the bell during this little fiasco. Afterwards, I silently cursed myself for letting a scene run WAY too long, and also for not saving my fellow improvisers.
Generally, only very rarely will a scene pop up that is this bad, but boy when they do, they can easily cripple a show, especially if they come near the end. And they don’t always have to be three minute fiascos; I’ve seen thirty second scenes that have already gone on too long (though they often feel much longer).
It’s too easy and by definition wrong, to say that a scene was just doomed to failure from the beginning. (How depressing is it to hear that? That statement says that no matter what you did or how hard you worked, you wouldn’t have succeeded anyway.) As a general rule, a random combination of any number of performers from all across the universe should never be the death knell for a scene. This is because the basic dogma of improvisation is to just let any two people interact and enjoy the sparks that fly from basic human interaction.
It shouldn't be the premise; the previous scene's premise was a Boy Scout leader and two scouts at a strip club. Sure, maybe a premise that is a little too SNL, but certainly no one can say that that scene can't be funny or at least interesting to watch. And any postulating post-show with your fellow improvisers will undoubtedly prove any idea can become a funny scene (or course the difference here is the amount of time you have on stage versus the bar).
Here, though, the real question isn’t why it failed, but more why it failed so hard. And as a result, when and why we edit. As improvisers, we are all taught a basic rule, that all scenes have the potential to be great. If we can just be patient and follow all the improv rules we have learned, every scene can be a winner (hence all the talk of performers and premises). At the same time, we know that not every scene will work; something which we prove all the time in the laboratory of the stage. But just like any great theory, it’s still hard to say that this one is unproven (see the previous bar comment). This firm holding to this very basic rule of improv is what makes us hold on to scenes for dear life. Even good ones. If we take the time to get on stage with each other, we feel the need to explore each scene all the way out, often well past the edit point.
The other problem is part of our basic programming that we get from watching T.V., reading books, etc. We want to logically end our scenes. A big laugh, a logical conclusion to the plot, a change of heart in a character, or at a cliffhanger. Sure this is all well and good, but we operate in a universe where those things are not guaranteed, or even possible sometimes. So instead of holding out to tie up our work perfectly, or hanging on to our scenes like they are the only ones we will ever have, remember your primary obligation: to your fellow performers.
But possibly remember the even more basic tenet of improvisation: nothing is planned or pre-written, so who says you have to keep doing anything if you don’t like it?
Monday, April 1, 2013
Character Arrested Development
For years, I broke the term down to define it. "What is character development?" someone might ask me on an improv game show. "Why, it's the development of a character arc throughout the course of the scene!" I would answer proudly. While it's true that that kind of character development (which is probably more likely to be called emotional development, scene development, or some other such acting term I'm too ignorant to know) is important, that's not what's meant by character development. The problem with trying to do it that way is we get a bunch of scenes where person A is trying to change person B in three minutes!
What we all meant (but were unable to articulate, and, even worse, unable to teach) was creating rich, unique characters. Characters that were more than just a funny voice or a strange bodily affliction. What we wanted was to create characters that the audience would be interested in long enough to want to see a character arc. (Something compounding the problem: improv shows like "Whose Line" rarely, if ever have richly defined characters. Their scenes tend to, unfortunately, be just a funny voice or strange bodily affliction.)
So if we're not trying to negotiate a character change, what is character development actually supposed to be? The now-me, on the same gameshow, would answer "creating a character on the fly that can survive on his/her own in the universe we've created". What you need to take away is this: a character needs at minimum, two things to survive. One, a point of view, and two, a want. The other stuff (occupation, mannerisms, etc.) is good, but you've got to leave that to be discovered. And most importantly, just relax in the scene and remember that this is the universe that your character inhabits and to try to react as that character would.
Monday, November 5, 2012
Five Things Revisited
Monday, July 2, 2012
The Right Way or the Highway
“If it bends, it's funny. If it breaks, it isn't.” - Crimes and Misdemeanors
I was asked a question recently that quite dramatically shone a light on strange dichotomy in improv that I had (until that moment) never noticed, but now seem to see everywhere. Here are the two dicta of improv that are at the root of all the trouble:
Play the reality. If you want to leave a room, do it. If someone is acting crazy, say it.
Raise the stakes. Increase the tension, the consequences, and the frustration with every move.
The way I see it (to back up a few steps), goes all the way to back to basics. Now, full disclosure, I am a hardliner populist when it comes to improv, which means that I think anyone can improvise, because, well, really anyone can. The absolute definition of improvisation is to “do without prior preparation” - which means every single person on the planet improvises everyday; when you walk out of house in the morning, you encounter a dynamic world, one that would be impossible to accurately predict every last encounter of to make a complete plan. In effect, we improvise every action we do that is not pre-rehearsed, from driving your car (because the traffic patterns will have to be adapted to) to talking on the phone (because we have no idea what Becky said about Amber, but we'll need to figure out how we feel about it in the moment) – though these are, arguably, fairly simple tasks that some presets to them (we know how to drive the car, and we know whatever is going on with Becky and Amber based on past experience). But in terms of theater, whenever anyone steps on stage on does something that is not pre-written, rehearsed, or practiced – it is improvised. As a result, literally anyone can improvise by the mere act of going on stage and doing/saying something.
Now, that's an awesomely populist framework, but anyone who's ever seen or done improv knows that there is a difference between good and bad, and enjoyable and un-enjoyable improv (much as there is for really any human endeavor). There's no questioning that a talented and experienced improviser can create something more interesting and watchable than someone who is not those things. The difference here is simple – anyone can improvise, but not everyone can improvise well.
The context of the question I was asked was during a scene in class; I was lecturing how one player just seemed to kind of take the punishment of another character without really reacting to it, and the student's response was simple – he didn't understand how to play the scene truthfully (he said that with the character acting as he was, he just wanted to leave) and also how to have a good scene. In real life, when someone acts strangely, it's true that most people would just leave (or maybe try to see what was wrong with them), but this makes for boring scenes. We go watch theater because we want to see people doing the things we can't do in our lives (because of the consequences, often), but still acting human (because not reacting to a crazy person is, well, crazy). It's the difference between just improvising, and improvising well. A good improviser knows how to carefully play with the balance between adding the strange or ridiculous, while at the same time keeping the reality alive (often in the form of emotional reactions).
Just as any improviser can improvise and doing it well requires striking that balance, it should be though of this way:
There is no wrong way to improvise.
There are, however, some ways that work better, and make the work more interesting.
(Writ another way: there are strong choices, and there are weak choices.)
Ultimately, this is the long-term goal of teaching improvisation (and comedy, in general): to learn the very distinct line between playing the reality and playing the dramatic scene. And there is a very fine division between knowing when to deploy “playing it real” and “upping the drama”. Learning the fine points, and the often very subtle intricacies of a scene, and when to deploy which one is what distinguishes a good improviser from a great improviser. There are few, if any hard rules, but being an artist is knowing when to follow the preexisting rules, and when to break them; when to leave the room, and when to stay.
Monday, February 27, 2012
Theater of the Hate
(Author's note: I wrote this essay in 2008 - the mentioned fellow improviser and I have since mended the misunderstanding, and are now quite amicable with each other.)
I went up to the iO the other night for a panel discussion and reading regarding the "Lives and Legends of Del Close", in celebration of Kim "Howard" Johnson's recently published a book of the same title. The panel discussion was fine, about what I was expecting: Charna, Kim, Robert Falls (directing manager of the Goodman theater), and a few of Del's first students talking about Del, the good old days, patting each other on the back, etc. There was, however, a few gems of parting wisdom: as Del lay on his deathbed, with the doctors prepared to administer the morphine that would end his suffering, one of his last thoughts was: "We created Theater of the Heart, a theater where people cherish each other..." In his final moments, he was most proud of creating an art form and an ideology where actors cherish each other for their ideas.
Just over twelve hours later, I logged on to the computer before leaving for work, to find a message from a fellow improviser in another city, who opened his message with "I don't mean to be a dick, but...", which as we all well know is a direct indication that the words that follow will be undoubtedly very unpleasant, to say the least (it is the rough equivalent to the words "I'm not a racist, but..."). The following tirade proceeded to chew me a new one, for what was an immense misunderstanding. I replied with a polite, placating message, and left for work. At work, I was greeted with another two messages, each more angry and vitriolic than the last. At this point, I had to make a delivery across campus, so I rather predictably kept turning over the interchange in my head for the next 45 minutes.
Now, when you're verbally abused in any way, you usually respond by lashing back, but for some reason, I wasn't angry. Anyone who knows me will at this point realize how strange this is (to say I have a short fuse is giving a bit too much credit), and I started to wonder why this was, and after a good fifteen minutes I realized why: last night's Del Close discussion, or more specifically, one of the last things he said (the message above).
I wasn't angry, I was disappointed. I realized in that moment, that perhaps the high-minded ideas spread by Close, of cherishing your fellow improvisers, treating them like poets, artists, etc., i.e. the theater of the heart, were maybe just too idealistic. For about five minutes, I honestly considered just ending my nearly five year "relationship" with improvisation, over the simple violation of what to me, was Del's most important lesson. To me, it just wasn't worth even doing this anymore if I was just going to get yelled at by fellow improvisers. While I'd probably just brush off a similar encounter from a stranger, why bother dealing with improvisers I respected and considered to be my friends. I relented of course (I was obviously still thinking in an irrational manner, even if wasn't acting it), realizing that to give up was probably a bit excessive.
But then, I started thinking about whether or not the encouraging and accepting environment exists at all. After all, improv is still at its most basic sense an art form, which as a necessity, requires criticism in order to improve. Of course Del was also a harsh critic of his students (perhaps the harshest), but the root of his criticism was probably still love of his fellow improvisers (I think I can only say probably, it may be to presumptuous to know his motivations). I've been around the Chicago scene long enough to know that some people don't really subscribe to this "heart" philosophy, but undoubtedly most, at least, try to. And it's then that I realized that respecting your fellow performers was as much a skill as "yes, anding". It wasn't just a natural reflex (we are all human after all). We, as well rounded improvisers (or at least improvisers in the Del Close methodology), have to A)want to respect each other and B)practice respecting each other.
I then grew concerned: with improv growing as fast as it is, will the theater of the heart become crowded with people who are not caring, loving, and respecting? Will a small part of improv theory that is almost more of an afterthought be just disregarded because it's just too much work to be nice to each other? What kind of mutual respect can we expect if we violently lash out at fellow improvisers over minor mistakes? Of course, it will always be easier to cherish those that are already our friends, but are we really challenging ourselves by only liking those that we're already close to? And if the pool becomes dominated by violent and harsh improvisers, imagine what kind of "art" they'll start producing.
Fifteen years ago, only a handful of people knew what improv was. Ten years ago, few outside the inner circle knew who Del was. Five years ago, troops were still mostly relegated to large cities and universities. Today, high school troops are coming by the iO for workshops and short courses. As improv continues to expand and be performed by more and more people, the only question I have is: will we still love each other tomorrow?
Shit. I'm already missing the good old days.
Friday, November 13, 2009
The Harold
The Harold is the de facto longform; longform being the kind of improv that lasts longer than 3 minutes, and usually involves weaving multiple scenes together into a single, contiguous piece, but can also just be improvising a single scene for long periods of time without gimmicks – just straight-up long distance running of scenework. (A more in depth of longform would be an essay in and of itself. Stay tuned.) The Harold was originally developed by Del Close in the sixties while he was with The Committee in San Francisco. The piece was actually visualized as what it was going to do well before anyone figured out how to do it. (The name was attached to it this point, and was apparently a point of contention for Close; selected by the theater's pianist as reference to a Beatles' quote. Close considered renaming it later but decided not to to avoid confusion.) The Harold was envisioned as a platform for improvising scenes, games, songs, etc. as a full on non-stop performance piece, with the various parts seamlessly working together “like the members of a jazz band.” Essentially, everything is tied around some central theme, and everyone just riffs on that – a means of exploring and elevating common eccentricities and finding that they are grandiose and connected to epic ideas.
The Harold toiled like this for quite a while, as Close did know what it should be, he just didn't know how to make the whole thing work. The breakthrough was while watching a shortform game called “Time Dash” that involved a scene jumping forward and backward in time to see how relationships changed. The design of the Harold then became built around the idea of starting several scenes and then jumping around so that concepts from the other scenes could play into each other – essentially starting with disparate story lines and then watching them slowly weave together until they were all talking about the same thing. The formal Harold has three beats, and each beat has three scenes (for a total of 9 scenes throughout the entire piece). The first scenes in each beat are connected, as are the second scenes, etc. Each beat is separated by a “group game”, which is just an everybody out on stage and let's goof around a bit so that we can kind of reset for the next beat kind of thing. Cap it with an opening and a conclusion, and the end result is, in order:
OPENING/SCENES 1A, 2A, 3A/GAME/SCENES 1B, 2B, 3B/GAME/SCENES 1C, 2C, 3C/ENDING
(Apologies for the lack of graphic representation; I couldn't even find a good one through Google, but there are bound to be some good ones out there.) Often times, the third beat (“C” in my display) will be a merging of all the scenes, but not necessarily. The important thing here is that the Harold is meant to be a platform for the exploration of ideas because it's repetitive nature encourages exploring similar ideas rather than spiraling away. You can think of this as a road map – and one that you will be infinitely grateful for when you realize you go for thirty minutes without stopping. The Harold is significant in my mind for a few reasons: a) nearly every improviser on the planet has started doing longform with the Harold and b) understand the Harold, and most of the next level of difficulty of forms comes easy, because they are all built on the Harold's blueprint. But one of the greatest things about the Harold is that it really is actually simple once you've done a few of them, which means it's quite open to improvise on the structure of the Harold itself. So, fellow Harolders – happy hunting in the great exploratory world of the Harold.
Further reading: definitely "Truth in Comedy", or just Google "Harold". Got improv questions? Leave them in the comments section below or email stagemonkeyssandiego@gmail.com.